Thursday, September 7, 2017

Player motivation, part 3: Breaking conventions - Gamasutra (blog)


Gamasutra (blog)

Player motivation, part 3: Breaking conventions
Gamasutra (blog)
One of the first examples that you can get from semi-scientific field about motivation and manipulation is hypnosis. Hypnosis is a state when you are focused on one narrow thing and have enhanced capacity to manipulations and suggestions from subject ...





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